Global Game Jam 2020
Oops, we did it again – the most legal way to slack from long-run projects is here. And of course, we couldn’t resist to participate in it this time again.
The theme for this jam was “Repair”. Quite wide one, if you ask me, so our brainstorm spawned some crazy shit, from cheap engineer sim (need to fix crap gadgets from AliExpress) to tower-defense about saving woods in Australia and Greta Thunberg. In the end, we stepped even beyond, and picked up “re-pair” for a project’s name.
You are a cupid, and your manager just asked you to watch over her animals for a couple of minutes. Animals won’t mate by themselves, and without your help will simply die from aging. So player needs to shoot poor bastards with love arrows so they will spawn new animals. Fun part starts right after first mismatched pair (which is fairly easy – took shooting mechanics from Worms series) – a newborn creature will have parts of both parents. So yes, you actually can create a giraffe with a goose head, or an elephant with ibis’s wings (may be it will even fly!). The more crazy pairs player create, the trickier is to keep a “clean” species.
As always, our asses were in flames no less than a jet’s afterburner. Almost without sleep, we worked day (on jam site) and night (café), nonstop. The team this time was so huge (8 people), we even had to split in a day and night groups.
But the hard work paid off – our project was one the best among other 30 on showcase, and on top of that, we won “Game of GGJ2020” at Moscow’s jam site IThub.
But truly, looking at happy faces of players is a best possible award, and for this, I must thank my team again. Guys, my hat’s off to you all.
Our GGJ page:
The most recent build you can grab here:
Nikita “teuz” Zhimkov – gamedesign, code
Georgy “R0ller” Yushkevich – gamedesign, audio
Dmitriy “Stranger” Troitskiy – code
Anton Jebrax – code
Nikita «Smi1ey» Dubatov – animation
Maria «Marry_mind» Prokopyeva – art
Maksim Sharamok – art assist
Nikita “DNK” Pavlov – gamedesign, direction